In holdem, players receive two downcards as their personal hand (holecards), after which there is a round of betting. Three boardcards are turned simultaneously (called the "flop") and another round of betting occurs. The next two boardcards are turned one at a time, with a round of betting after each card. The boardcards are common cards used by all players, and a player may use any five-card combination from among the board and personal cards. A player may even use all of the boardcards and no personal cards to form a hand (play the board). A dealer button is used. The usual structure is to use two blinds, but it is possible to play the game with one blind, multiple blinds, an ante, or combination of blinds plus an ante.
These rules deal only with irregularities. See the previous chapter, Button and Blind Use, for rules on that subject.
Omaha is similar to holdem in using a three-card flop on the board, a fourth boardcard, and then a fifth boardcard. Each player is dealt four holecards (instead of two) at the start. In order to make a valid hand, a player must use precisely two holecards with three boardcards. The betting is the same as in hold'em, using a preflop, flop, turn, and river betting rounds. At the showdown , the entire four-card hand should be shown to receive the pot.
Omaha is often played high-low split. The player may use any combination of two holecards and three boardcards for the high hand and another (or the same) combination of two holecards and three boardcards for the low hand.
ACTION: A fold, check, call, bet, or raise. For certain situations, doing something formally connected with the game that conveys information about your hand may also be considered as having taken action. Examples would be showing your cards at the end of the hand, or indicating the number of cards you are taking at draw.
BOARD: (1) The board on which a waiting list is kept for players wanting seats in specific games. (2) Cards faceup on the table common to each of the hands.
BURNCARD: After the initial round of cards is dealt, the first card off the deck in each round that is placed under a chip in the pot, for security purposes. To do so is to burn the card; the card itself is called the burncard.
BUTTON GAMES: Games in which a dealer button is used.
CARDS SPEAK: The face value of a hand in a showdown is the true value of the hand, regardless of a verbal announcement.
CHECK-RAISE: To waive the right to bet until a bet has been made by an opponent, and then to increase the bet by at least an equal amount when it is your turn to act.
COLLECTION: The fee charged in a game (taken either out of the pot or from each player).
COLLECTION DROP: A fee charged for each hand dealt.
COLOR CHANGE: A request to change the chips from one denomination to another.
COMMON CARD: A card dealt faceup to be used by all players at the showdown in the games of stud poker whenever there are insufficient cards left in the deck to deal each player a card individually.
COMPLETE THE BET: To increase an all-in bet or forced bet to a full bet in limit poker.
CUT: To divide the deck into two sections in such a manner as to change the order of the cards.
CUT-CARD: Another term for the bottom card.
DEAD CARD: A card that is not legally playable.
DEAD COLLECTION BLIND: A fee posted by the player having the dealer button, used in some games as an alternative method of seat rental.
DEAD MONEY: Chips that are taken into the center of the pot because they are not considered part of a particular players bet.
DEAL: To give each player cards, or put cards on the board. As used in these rules, each deal refers to the entire process from the shuffling and dealing of cards until the pot is awarded to the winner.
DEALER BUTTON: A flat disk that indicates the player who would be in the dealing position for that hand (if there were not a house dealer). Normally just called the button.
DECK: A set of playing-cards. In these games, the deck consists of either:
(1) 52 cards in seven-card stud, holdem, and Omaha.
DISCARD(S): In a draw game, to throw cards out of your hand to make room for replacements, or the card(s) thrown away; the muck.
DRAW: (1) The poker form where players are given the opportunity to replace cards in the hand. In some places like California, the word draw is used referring to draw high, and draw low is called lowball. (2) The act of replacing cards in the hand. (3) The point in the deal where replacing is done is called the draw.
FIXED LIMIT: In limit poker, any betting structure in which the amount of the bet on each particular round is pre-set.
FLASHED CARD: A card that is partially exposed.
FOURTH STREET: The second upcard in seven-card stud or the first boardcard after the flop in holdem (also called the turn card).
FOULED HAND: A dead hand.
FORCED BET: A required wager to start the action on the first betting round (the normal way action begins in a stud game).
FULL BUY: A buy-in of at least the minimum requirement of chips needed for a particular game.
HAND: (1) All a players personal cards. (2) The five cards determining the poker ranking. (3) A single poker deal.
JOKER: The joker is a partially wild card in high draw poker and ace-to-five lowball. In high, it is used for aces, straights, and flushes. In lowball, the joker is the lowest unmatched rank in a hand.
KANSAS CITY LOWBALL: A form of draw poker low also known as deuce-to-seven, in which the best hand is 7-5-4-3-2 and straights and flushes count against you.
KICKER: The highest unpaired card that helps determine the value of a five-card poker hand.
KILL (OR KILL BLIND): An oversize blind, usually twice the size of the big blind and doubling the limit. Sometimes a half-kill increasing the blind and limits by fifty percent is used. A kill can be either voluntary or mandatory. The most common requirements of a mandatory kill are for winning two pots in a row at lowball and other games, or for scooping a pot in high-low split.
KILL BUTTON: A button used in a lowball game to indicate a player who has won two pots in a row and is required to kill the pot.
OPENER BUTTON: A button used to indicate who opened a particular pot in a draw game.
OPENERS: In jacks-or-better draw, the cards held by the player who opens the pot that show the hand qualifies to be opened. Example: You are first to bet and have a pair of kings; the kings are called your openers.
OPTION: The choice to raise a bet given to a player with a blind.
OVERBLIND: Also called oversize blind. A blind used in some pots that is bigger than the regular big blind, and usually increases the stakes proportionally.
PASS: (1) Decline to bet. In a pass-and-out game, this differs from a check, because a player who passes must fold. (2) Decline to call a wager, at which point you must discard your hand and have no further interest in the pot.
PLAY BEHIND: Have chips in play that are not in front of you (allowed only when waiting for chips that are already purchased). This differs from table stakes.
PLAY THE BOARD: Using all five community cards for your hand in holdem.
PLAY OVER: To play in a seat when the occupant is absent.
POTTING OUT: Agreeing with another player to take money out of a pot, often to buy food, cigarettes, or drinks, or to make side bets.
PROPOSITION BETS: Side bets between players that are not related to the outcome of the hand.
PROTECTED HAND: A hand of cards that the player is physically holding, or has topped with a chip or some other object to prevent a fouled hand.
PUSH: When a new dealer replaces an existing dealer at a particular table.
PUSHING BETS: The situation in which two or more players make an agreement to return bets to each other when one of them wins a pot in which the other or others play. Also called saving bets.
RAISE: To increase the amount of a previous wager. This increase must meet certain specifications, depending on the game, to reopen the betting and count toward a limit on the number of raises allowed.
SAVING BETS: Same as pushing bets.
SCOOP: To win both the high and the low portions of a pot in a split-pot game.
SCRAMBLE: A facedown mixing of the cards.
SHORT BUY: A buy-in that is less than the required minimum buy-in.
SMALL BLIND: In a game with multiple blind bets, the smallest blind.
SOFTPLAY: To show favoritism to a particular opponent by checking throughout a deal whenever heads-up. This refusal to bet with a good hand or bluff with a bad hand when facing a certain person, however motivated, is still improper poker behavior. Softplaying is actually a form of collusion, and may be penalized as such.
SPLIT POT: A pot that is divided among players, either because of a tie for the best hand or by agreement prior to the showdown.
SPLITTING BLINDS: When no one else has entered the pot, an agreement between the big blind and small blind to each take back their blind bets instead of playing the deal (chopping).
SPLITTING OPENERS: In high draw jacks-or-better poker, dividing openers in hopes of making a different type of hand. Example: You open the pot with a pair of aces. One of your aces is a spade, as are the three other cards in the hand. If you throw away the non-spade ace to go for the flush, you announce to the table, Splitting openers.
STACK: Chips in front of a player.
STRADDLE: An additional blind bet placed after the forced blinds, usually double the big blind in size or in lowball, a multiple blind game.
STRAIGHT: Five cards in consecutive rank.
STRAIGHT FLUSH: Five cards in consecutive rank of the same suit.
STREET: Cards dealt on a particular round in stud games. For instance, the fourth card in a players hand is often known as fourth street, the sixth card as sixth street, and so on.
STRING RAISE: A bet made in more than one motion, without the declaration of a raise (not allowed).
STUB: The portion of the deck which has not been dealt.
SUPERVISOR: A cardroom employee qualified to make rulings, such as a floorperson, shift supervisor, or the cardroom manager.
TABLE STAKES: (1) The amount of money you have on the table. This is the maximum amount that you can lose or that anyone can win from you on any one hand. (2) The requirement that players can wager only the money in front of them at the start of a hand, and can only buy more chips between hands.
TIME: An expression used to stop the action on a hand. Equivalent to Hold it.
TIME COLLECTION: A fee for a seat rental, paid in advance.
TOURNAMENT: A poker competition, normally with an entry fee and prizes.
TURNCARD: The fourth street card in hold'em or Omaha.
UPCARDS: Cards that are dealt faceup for opponents to see in stud games.
WAGER: (1) To bet or raise. (2) The chips used for betting or raising.Join for Free! Click Here!
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